A downloadable asset pack

Buy Now$5.00 USD or more

This asset pack includes everything you need to build your own tile-matching puzzle game where players connect lines or clusters of the same gems!

Features:

  • Gems: 8 unique gem designs with animated reflection effects,
  • Game boards: Two pre-designed game boards/grids with distinct themes (using the same gem sets),
  • UI elements:
    • Buttons: Menu, Play, Pause
    • Displays: Score, Moves, Level
    • Other: Gauge/Progress Bar, Gem Select Indicator, Custom Cursor
  • Game title: "Match Me"
  • Visual effects: Animated flare/sparkle effect (for gem fading).
  • Background: Gradient background.

NEW Update 1: Bonus/booster items ★

  • Block (rock): Prevents gem placement in a specific grid area.
  • Line clear: Two variations to clear horizontal or vertical lines of gems.
  • Magic wand: Removes gems in the immediate proximity.
  • Star: A special or surprise booster item.
  • Blank: A blank placeholder for you to create your own item.

Total →112 graphic assets

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You can use or modify the graphic assets according to your need for your projects (both commercial and personal).
You may not redistribute them or resell them.

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I supply the sprites, you supply the games! (^o^)

Please rate if you ♥

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★ Looking for Tetris assets? ★


Updated 5 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authormoxica
GenrePuzzle
Tags2D, Casual, Colorful, Icons, Relaxing, Retro, Score Attack, Sprites, Tetris

Purchase

Buy Now$5.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

Match3.zip 1.7 MB

Development log

Comments

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Hi! 

What type of Gems are included in this pack? Is it only basic gems, or are power-up gems like bombs or horizontal/vertical line clears also included?

How much would it cost to get those added? 

Thanks!!

Hi there,

There are 8 gems only, update with power-ups (like bomb, freeze, ...) is planned though.

Right now, it's for an undefined release/date but I'ill get a closer look #whenitsdone :)